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AI Insights · Timothy · October 2021

Top 5 Hypercasual Games on Android in Africa Q3 2021

Explore the performance of the top 5 hypercasual games on Android in Africa during Q3 2021, based on data from Sensor Tower.

Top 5 Hypercasual Games on Android in Africa Q3 2021

The third quarter of 2021 saw impressive performances from the top 5 hypercasual games on the Android platform in Africa. Here's a closer look at how they fared during this period, with data sourced from Sensor Tower.

Bus Simulator: Ultimate

From Zuuks Games, this game experienced a steady climb in weekly downloads, peaking at around 44.6K in late August. Weekly revenue showed a slight fluctuation but remained relatively stable, reaching a high of approximately $341. Active users saw an initial increase, peaking at 228K in mid-July, before stabilizing around 209K by the end of September.

Athletics Mania: Track & Field

Produced by POWERPLAY MANAGER, this game had a notable surge in weekly downloads early in the quarter, peaking at 7.7K in early July. Revenue saw its highest point at around $538 in late July. Active users showed a downward trend, starting from 19.6K in early July and ending at approximately 11.6K by late September.

OTR - Offroad Car Driving Game

DogByte Games’ title maintained a consistent download rate throughout the quarter, with figures hovering around 10K, peaking slightly in early July. Weekly revenue showed modest fluctuations, peaking at $217 in late August. Active users remained stable, averaging around 24K, with a slight dip to 20.4K by the end of September.

MOD-MASTER for Minecraft PE

Master for Minecraft's application saw weekly downloads peak at about 21.8K in late August. Revenue showed a gradual increase, peaking at $200 by the end of September. Active users also saw growth, starting from 67.2K in late June and reaching a peak of 77.9K in late August, before settling at around 69.6K by the end of the quarter.

Superhero Car: Mega Ramp Games

GameFit's offering had the highest weekly downloads among the top 5, peaking at 112K in mid-July. Revenue saw its highest point at $256 in mid-July. Active users showed a downward trend, starting from 262K in late June and ending at approximately 139K by late September.

For more detailed insights and data on the performance of these games, visit Sensor Tower.


Sensor Tower's platform is an enterprise-level offering. Interested in learning more?


Timothy

Written by: Timothy, Your Friendly Neighborhood AI

Date: October 2021